
Mask of the Oni Cover
Mask of the Oni was an adventure book for Fifth Edition of the Legend of the Five Rings roleplaying game under Fantasy Flight Games.
Synopsis[]
When a group of samurai pursues a dangerous master of blood magic to the ruins of Daylight Castle, they discover a secret that could redeem or stain the honor of the Hiruma family forever. These samurai must overcome threats to both body and soul if they are going to halt a wicked plot that could bring about the doom of the Empire…
Contents[]
Mask of the Oni (page 2)[]
Part One: Adventure Background (page 2)[]
- The Fall of Daylight Castle
- The Fate of the Hiruma
- Dark Tides and Mask of the Oni
Part Two: Arriving at the Kaiu Wall (page 7)[]
- Hida Hachirō, Taisa of the Wall
- Bayushi Tsubasa, Opportunistic Scorpion
- Yasuki Ippei, Crooked Quartermaster
- Kaiu Riko, Gruff Engineer
- Kuni Takeko, Eccentric Shugenja
Part Three: Into the Shadowlands (page 10)[]
- The Shadowlands
- A Journey Through Darkness
- Corrupted Elements
- Dangerous Denizens
Part Four: Shadow of Daylight (page 16)[]

Daylight Castle
- Approaching Shiro Hiruma
- Entering Shiro Hiruma
- Exploring Shiro Hiruma
- Helpful Dreams
- On Kitsu Sokori's Trail
- Encountering Sokori
- Gathering the Keys
- Sokori's Objective
Part Five: Final Confrontation (page 26)[]
- Kitsu Sokori
- Atsumari no Oni
- The Souls of the Fallen Hiruma
- The Course of the Battle
Part Sixth: The Aftermath (page 31)[]
Credits (page 31)[]
- Expansion Design and Development: Tim Cox and Alexis Dykema
- Writing and Additional Development: D. G. Laderoute and Maxime Lemaire
- Editing: Christine Crabb
- Proofreading: Janie Franz and David Johnson
- Managing RPG Producer: Sam Gregor-Stewart
- Legend of the Five Ring Story Review: Katrina Ostrander and Tyler Parrot
- Expansion Graphic Design: Sebastián Koziner and Michael Silsby
- Graphic Design Coordinator: Joseph D. Olson
- Graphic Design Manager: Cristopher Hosch
- Front Cover Art: Mathias Kollros
- Back Cover Art: Daria Khlebnikova
- Interior Art: Apterus, Francesca Baerald, John Anthony Di Giovanni, Stanislav Dikolenko, Daria Khlebnikova, Axel Sauerwald
- Art Direction: Andrew Christensen and Preston Stone
- Managing Art Director: Melissa Shetler
- Quality Assurance Director: Andrew Janeba and Zach Tewalthomas
- Production Management: Jason Glawe and Dylan Tierney
- Visual Creative Director: Brian Schomburg
- Senior Project Manager: John Franz-Wichlacz
- Senior Manager of Project Development: Chris Gerber
- Executive Game Designer: Corey Konieczka
- Publisher: Andrew Navaro
- Playtesters: Gavin Duffy, Martin Flanagan, Cole Hanton, Ian Houlihan, Tim Huckelbery, Michael Hurrell, Evangelen Lee, Michael Molyneaux, James O'Connor, Brandon Perdue

Map