RPG Information, Toturi Sezaru[]

Toturi Sezaru
Toturi Sezaru, the Wolf
Statistics[]
School/Rank | Isawa Shugenja (Void) / 3 |
Tamori Shugenja / 2 | |
Honor | 3.3 |
Status | 9.1 |
Glory | 7.4 |
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Reflexes 4 | Stamina 3 | Agility 4 | Strength 3 | ||
Awareness 4 | Willpower 6 | Intelligence 4 | Perception 5 |
Advantages[]
- Blood of Toturi
- Friend of the Elements (
,
)
- Great Destiny
- Ishiken-do
- Kharmic Tie (Daigotsu, Iuchiban)
- Multiple Schools (Isawa Shugenja, Tamori Shugenja)
Disadvantages[]
Skills[]
Calligraphy | 3 |
Courtier | 2 |
Defense | 2 |
Divination | 3 |
Etiquette | 2 |
Investigation | 3 |
Knives | 3 |
Medicine (Wound Treatment) | 2 |
Meditation | 4 |
Spellcraft (Fire Knowledge) | 5 |
Spellcraft (Void Knowledge) | 7 |
Theology | 6 |
Spells[]
Sezaru possessed all Fire and Void spells as Innate Abilities. He had numerous Innate Abilities from other elements as well.
Major References[]
- Four Winds, pages 71-72
RPG Information, Toturi Sezaru the Wolf[]
Toturi Sezaru, the Wolf
Statistics[]
School/Rank | Isawa Ishiken / 5 |
Tamori Shugenja / 3 | |
Honor | 3.2 |
Glory | 9.4 |
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Reflexes 5 | Stamina 3 | Agility 6 | Strength 3 | ||
Awareness 2 | Willpower 6 | Intelligence 7 | Perception 5 |
Advantages[]
- Blood of Toturi
- Clear Thinker
- Great Potential (
)
- Ishiken-do
- Multiple Schools (Isawa Ishiken, Tamori Shugenja)
Disadvantages[]
- Antisocial (4)
- Bad Reputation
- Driven (Find his father's killer)
- Sworn Enemy (Daigotsu)
Skills[]
Battle | 4 |
Calligraphy | 5 |
Courtier | 2 |
Defense | 4 |
Etiquette | 2 |
Heraldry | 4 |
Investigation | 6 |
Kagaku | 5 |
Kenjutsu | 2 |
Lore: Maho | 5 |
Lore: Shadowlands | 6 |
Lore: Spirit Realms | 4 |
Lore: Void Magic | 9 |
Medicine | 4 |
Meditation | 7 |
Research | 5 |
Shintao | 6 |
Spellcraft | 6 |
Tanto | 5 |
Tea Ceremony | 2 |
Spells[]
Toturi Sezaru has access to any spell scrolls he desires at any time he desires them. Spells marked * with are memorized)
Benevolent Protection of Shinsei, Burn the Soul*, By the Light of Lord Moon, Castle of Fire, Commune*, Depth of the Void, Divine the Future*, Drawing the Void, Essence of Void, Evil Ward*, Fires From Within*, Hands of Jurojin, Katana of Fire, Moment of Clarity, Path to Inner Peace*, Reflective Pool, Rise from the Ashes*, Rise, Flame*, Secrets on the Wind, Sense Void*, Sense*, Silent Waters, Strength of the Crow, Summon*, Sympathetic Energies, The Fires That Cleanse, Tsuke's Call of Heaven, Wings of Fire.
Major References[]
- The Four Winds, by Rich Wulf and Shawn Carman (Imperial Herald v2.2)
RPG Information, the Wolf[]

Sezaru, the Wolf
Toturi Sezaru, the Wolf
Statistics[]
School/Rank | Isawa Shugenja (Void) / 4 |
Tamori Master of the Mountain / 2 | |
Honor | 5.5 |
Status | 7.0 |
Glory | 6.0 |
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Reflexes 4 | Stamina 3 | Agility 5 | Strength 3 | ||
Awareness 4 | Willpower 5 | Intelligence 5 | Perception 4 |
Advantages[]
- Friend of the Elements ([[Fire])
- Great Destiny (Defeat Iuchiban)
- Ishiken-do
- Inheritance (Sezaru's Mask)
- Social Position (one of the Four Winds)
- Void Versatility (Water)
Disadvantages[]
- Antisocial (2 points)
- Bad Fortune (Inner voice)
- Consumed by Determination
- Driven (avenge his father, defend the Empire)
- Sworn Enemy (Daigotsu)
Kiho[]
Soul of the Four Winds, Earth Needs No Eyes, The Body is an Anvil, Buoyed by the Kami, Ride the Water Dragon.
Skills[]
Athletics | 1 |
Calligraphy (Cipher, High Rokugani) | 4 |
Courtier | 2 |
Defense | 3 |
Divination (Astrology) | 3 |
Etiquette | 2 |
Horsemanship | 3 |
Investigation (Interrogation) | 5 |
Kenjutsu | 1 |
Lore: Elements (Fire, Void) | 5 |
Lore: History | 3 |
Lore: Shadowlands | 3 |
Lore: Spirit Realms | 3 |
Lore: Theology | 6 |
Medicine | 3 |
Meditation | 4 |
Sincerity | 2 |
Spellcraft (Spell Research) | 7 |
Spells[]
Sezaru has access to any spells he might need, and all of his Void and Fire spells are memorized.
Major References[]
- Imperial Histories 2, page 215
RPG Information, Isawa Sezaru[]

Isawa Sezaru
Toturi Sezaru, the Wolf
Statistics[]
School/Rank | Isawa Shugenja (Void) / 3 |
Tamori Shugenja / 2 | |
Master of the Elements / 1 | |
Honor | 3.3 |
Status | 9.1 |
Glory | 7.4 |
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Reflexes 4 | Stamina 4 | Agility 4 | Strength 4 | ||
Awareness 4 | Willpower 6 | Intelligence 4 | Perception 5 |
Advantages[]
- Blood of Toturi
- Friend of the Elements (Fire, Void)
- Great Destiny
- Ishiken-do
- Kharmic Tie (Daigotsu, Iuchiban)
- Multiple Schools (Isawa Shugenja, Tamori Shugenja, Master of the Elements)
Disadvantages[]
Skills[]
Calligraphy | 3 |
Courtier | 2 |
Defense | 5 |
Divination | 4 |
Etiquette | 2 |
Investigation | 5 |
Knives | 3 |
Medicine (Wound Treatment) | 2 |
Meditation | 4 |
Spellcraft (Fire Knowledge) | 6 |
Spellcraft (Void Knowledge) | 7 |
Theology | 6 |
Spells[]
Sezaru possessed all Fire and Void spells as Innate Abilities. He had numerous Innate Abilities from other elements as well.
Major References[]
- Four Winds, pages 71-72