GM's Survival Guide

Game Master's Survival Guide

Game Master's Survival Guide was a book to help Gamemasters customize their campaigns in the Legend of the Five Rings roleplaying game.

Credits Edit

  • Writen by: Jim Pinto
  • Additional Material by: Kevin P. Boerwinkle, Steve Hough, Patrick Kapera, Mike

Leader, Mustafa, Ree Soesbee, Rob Vaux, John Wick, Joseph Wolf, Ray Yand

  • Game Ssytem by: David Williams and John Wick
  • Art Director: Jennifer Wick
  • Cover Artwork: Carl Frank
  • Interior Artwork: Cris Dornaus, Liz Danforth, Carl Frank, Daerick Gross, Rob Hinds, Gary Mckee, Jeff Menges, Jennifer Wick
  • Maps: Jennifer Wick
  • Artwork Prepress: David Agoston, Brendon Goodyear
  • Line Developer: Ree Soesbee
  • Line Editor: D.J. Trindle
  • Editing: Patrick Kapera, Laura Segarra, Alan Smithee
  • Interior Layout: Dave Agoston, Brendon Goodyear, Steve Hough, Patrick Kapera, Jim Pinto, Ree Soesbee

Contents Edit

Introduction (page 4)Edit

  • Tasks of a GM

The Book of Earth (page 8)Edit

Book of Water (page 28)Edit

  • Assuming the Role
  • Methods of Character
  • Mechanical Character Design
  • Character Option Compilation

Book of Fire (page 48)Edit

Book of Air (page 68)Edit

Book of Void (page 110)Edit

  • Making L5R Your Own
  • Campaign Structure
  • Advanced Structure
  • The First Adventure
  • The Great Sleep

Appendix (page 142)Edit

  • Author's Notes
  • Miscellaneous Tables
  • Maps
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