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Charge

Charge

Clan War Information[]

Charge (5 points) [1]

Charge was the skill which reflected a leader's ability to read the battlefield and to instinctively react to the changing tides of battle. [2]

Clan War Information[]

Charge (Movement, Focus value: 1 point)

Charge was a Tactical card which may target a friendly unit and an enemy engaged with the friendly unit, to charge the enemy with ease. [3]

External Links[]

Charge

Charge

References

  1. Clan War: Rulebook, p. 78
  2. Clan War: Rulebook, p. 68
  3. Clan War: Daimyo Edition, page 312