Sleeper Agent/Meta

RPG Information
Sleeper Agent (Disadvantage, 5 points, 8 points for sleepers who ware given a fail-safe that causes them to kill themselves should the mission fail) [Mental]

A character with Sleeper Agent disadvantage are unaware the Kolat have previously kidnapped him and programmed jim to be one of their sleeper agents. A trigger word or phrase is implanted in his mind, and anyone who knows it may speak it aloud, followed by a simple command. The character will be compelled to carry out the command regardless of personal wishes.