Discipline of Summoning

Discipline of Summoning taught a Qabal Summoner the spells related with Air.
 * Jinn: these spells permitted a sahir to summon and bind a jinn to his will.
 * The Primal Elements: the spells of this type allowed tke sahir to affect the four most basic elements: Earth, Air, Fire, and Water. The elements moved at the sahir's command, might summon or destroy one of the elements in his vicinity, and rendered a sahir or a touched target immune to an element.
 * Implements: the sahir's possessions fell under the Implements purview, ensuring that a sahir was never unarmed, and that his foes sometimes were. He might temporarily bend and warp objects, call or send objects, and move them with his will.