Crab Clan ancestors

Hida (10 points)
Those who have Hida as their ancestor gains an addition Void Point for each other Crab that stands with them. The other Crab that stand with the Character also gets this bonus, but the Character will take a wound point every time each of his fellow Crab are wounded. (Way of the Crab p. 62)

Characters Known to have Ancestor:Hida

 * Hida Yakamo

Hida Banuken (2 points)
Those who have Hida Banuken as their ancestor strike simultaneously with an ally regardless of who had the higher initiative rolls. The ally who will strike with the character must be determined prior to rolling initiative. (Way of the Crab p. 75)

Hida Tadaka (4 points)
Those who have Hida Tadaka as their ancestor may lend wound points to other Crab characters, or may spend a Void Point to lend wound points to non-Crab characters. The ability requires a touch to pass on the wounds points. (Way of the Crab p. 71)

Hiruma (5 points)
Those who have Hiruma as their ancestor may re-roll any roll by spending a Void Point. This may only be done a number of times per day equal the characters Void Rank. (Way of the Crab p. 72)

Characters Known to have Ancestor:Hiruma

 * Hiruma Kage

Kaiu (5 points)
Those who have Kaiu as their ancestor gain a number of free raises equal to their Void when using any Craft Skill. (Way of the Crab p. 70)

Kaiu Gineza (1 points)
Those who have Kaiu Gineza as their ancestor can sacrifice their own wounds to wound inflict more wounds to creatures or other characters with the Taint. The character may sacrifice wounds equal to or less than their Earth. This ability can cause wounds to creatures with Invulnerability. (Way of the Crab p. 73)

Kuni (4 points)
Those who have Kuni as their ancestor always roll twice when determining if they gain the Shadowlands Taint and keep the higher roll. (Way of the Crab p. 65)

Kuni Osaku (6 points)
Those who have Kuni Osaku as their ancestor may spend a Void Point to get free raises equal to their School Rank when casting a spell. (Way of the Crab p. 74)

Yasuki Fumoki (3 points)
Those who have Yasuki Fumoki as their ancestor have a deep affinity for the sea and it's secrets. They can predict the weather within a 24 hour period, and they have an uncanny sense of balance gaining a free raise for any non-combat Agility rolls. (Way of the Crab p. 69)